Disney Interactive Studios
|First release||Anno 1602|
24 September 1998
|Latest release||Anno 1800|
16 April 2019
Anno is a real-time strategy, city building video game series, conceived in 1998 by Max Design. The series focuses on players establishing colonies on a series of small islands, conducting exploration of the region, diplomacy and trade with other civilisations and traders, while managing resources and engaging in combat both on land and sea. Most games in the series take place during Renaissance and Empire-building historical periods of Earth's history, with cultures, architecture and customs based upon real-life elements from these periods, though in-game civilisations tend to be neutral from exact nations. The more recent titles focused upon future periods of Earth's history around possible "what if" scenarios based upon current issues.
Each game in the series is mainly a stand-alone title, featuring the same level of reoccurring gameplay mechanics, though with each installment amending existing gameplay mechanics and adding new features, with expansions packs adding in further content. Initial games mainly focused on two modes of gameplay, with players able to operate in single-player or multiplayer over LAN or online connections, while later titles added in a campaign mode of several missions, each featuring their own unique storyline - plots usually focus on players becoming involved in a major incident while beginning life as the ruler of a small island.
While primarily developed for PC, the series has also included a variety of spin-off titles mainly for handheld consoles, which in turn feature more simplified game mechanics to those of the main series. Each title over the series' history has featured a variety of different developers and publishers, with the most recent entries being currently developed by Blue Byte and published by Ubisoft. Most entries in the series have received favourable reviews from critics over gameplay mechanics. The first title, Anno 1602, was Germany's best-selling computer game of all time as of December 2002, with sales of 2.5 million copies worldwide and 1.7 million in the German market. Its sequel broke its sales-speed record, becoming Germany's fastest full-price computer game to reach 500,000 domestic sales. It ultimately sold over one million units in German-speaking countries, and, when combined with its predecessor, reached 4.5 million sales worldwide by October 2006.
|Anno 1602: Creation of a New World||1998||Max Design||None||released in the U.S. as 1602 A.D.|
|Anno 1503: The New World||2003||Max Design||None||released in the U.S. as 1503 A.D.: The New World|
|Anno 1701||2006||Related Designs||The Sunken Dragon (2007)||also marketed as 1701 A.D.|
|Anno 1404||2009||Related Designs, Blue Byte||Venice (2010)||released in the U.S. as Dawn of Discovery|
|Anno 2070||2011||Related Designs, Blue Byte||Deep Ocean (2012)||None|
|Anno 2205||2015||Blue Byte||Wildwater Bay
Tundra Veteran's Pack Big Five Pack Orbit Frontiers
|Anno 1800||2019||Blue Byte||Sunken Treasures (2019)||None|