The Center for Research in Computing and the Arts (CRCA) was an interdisciplinary organized research unit of UCSD in San Diego, California. CRCA provided support for numerous projects that intersect with the fields of New Media Art, Software Studies, Game studies, Art/Science collaborations, Mixed Reality, Immersive Art and Networked Performance.
Projects emerging from CRCA have been seen at venues including SIGGRAPH,Ars Electronica, ISEA  and the Whitney Museum of Art  as well as numerous museums, galleries and scientific contexts.
CRCA was disestablished by the UC San Diego Committee on Research in at the end of June, 2012 under controversial circumstances. Much of the work it supported continues in other campus locations.
CRCA worked closely in collaboration with art and science institutions including Calit2, UCLA, UCSD Visual Arts Department, UCSD Music Department, the Sanford Bernmah Medical Research Institute, the San Diego Supercomputer Center and the UCSD School of Medicine.
Artists and researchers at CRCA have been involved in numerous technoscience research projects, such as Sheldon Brown's work on Game Design focusing on algorithmic generation of 3D game environments in Scalable City, the Software Studies Initiative's work developing data visualizations of large sets of cultural data and Micha Cárdenas' 365 hour Becoming Dragon project, about which Katherine sweetman of San Diego City Beat said "nobody has ever 'lived' in virtual reality continuously for so long".
CRCA was home to artists, scientists and theorists. Some of the people involved include:
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