Drum Memory
Get Drum Memory essential facts below. View Videos or join the Drum Memory discussion. Add Drum Memory to your PopFlock.com topic list for future reference or share this resource on social media.
Drum Memory
Drum memory of a Polish ZAM-41 [pl] computer
Drum memory from the BESK computer, Sweden's first binary computer, which made its debut in 1953

Drum memory was a magnetic data storage device invented by Gustav Tauschek in 1932 in Austria.[1][2] Drums were widely used in the 1950s and into the 1960s as computer memory.

For many early computers, drum memory formed the main working memory of the computer. It was so common that these computers were often referred to as drum machines.[3] Some drum memories were also used as secondary storage.[4]

Drums were displaced as primary computer memory by magnetic core memory, which offered a better balance of size, speed, cost, reliability and potential for further improvements.[5] Drums in turn were replaced by hard disk drives for secondary storage, which were both less expensive and offered denser storage. The manufacture of drums ceased in the 1970s.

Technical design

A drum memory contained a large metal cylinder, coated on the outside surface with a ferromagnetic recording material. It could be considered the precursor to the hard disk drive (HDD), but in the form of a drum rather than a flat disk. In most designs, one or more rows of fixed read-write heads ran along the long axis of the drum, one for each track. The drum's controller simply selected the proper head and waited for the data to appear under it as the drum turned (rotational latency). Not all drum units were designed with each track having its own head. Some, such as the English Electric DEUCE drum and the UNIVAC FASTRAND had multiple heads moving a short distance on the drum in contrast to modern HDDs, which have one head per platter surface.

The performance of a drum with one head per track is comparable to that of a disk with one head per track and is determined almost entirely by the rotational latency, whereas in an HDD with moving heads its performance includes a rotational latency delay plus the time to position the head over the desired track (seek time). In the era when drums were used as main working memory, programmers often did optimum programming--the programmer--or the assembler, e.g., Symbolic Optimal Assembly Program (SOAP)--positioned code on the drum in such a way as to reduce the amount of time needed for the next instruction to rotate into place under the head.[6] They did this by timing how long it would take after loading an instruction for the computer to be ready to read the next one, then placing that instruction on the drum so that it would arrive under a head just in time. This method of timing-compensation, called the "skip factor" or "interleaving" (interleaving in disk storage), was used for many years in storage memory controllers.

History

Tauschek's original drum memory (1932) had a capacity of about 500,000 bits (62.5 kilobytes).[2]

One of the earliest functioning computers to employ drum memory was the Atanasoff-Berry computer (1942). It stored 3,000 bits; however, it employed capacitance rather than magnetism to store the information. The outer surface of the drum was lined with electrical contacts leading to capacitors contained within.

Magnetic drums were developed for the U.S. Navy during World War II with the work continuing at Engineering Research Associates (ERA) in 1946 and 1947.[7] An experimental ERA study was completed and reported to the Navy on June 19, 1947.[7] Other early drum storage device development occurred at Birkbeck College (University of London)[8], Harvard University, IBM and the University of Manchester. An ERA drum was the internal memory for the ATLAS-I computer delivered to the U.S. Navy in October 1950. Through mergers, ERA became a division of UNIVAC shipping the Series 1100 drum as a part of the UNIVAC File Computer in 1956; each drum stored 180,000 characters.[7]

The first mass-produced computer, the IBM 650, had about 8.5 kilobytes of drum memory (later doubled to about 17 kilobytes in the Model 4). As late as 1980, PDP-11/45 machines using magnetic core main memory and drums for swapping were still in use at many of the original UNIX sites.

In BSD Unix and its descendants, /dev/drum was the name of the default virtual memory (swap) device, deriving from the use of drum secondary-storage devices as backup storage for pages in virtual memory.[9]

Magnetic drum memory units were used in the Minuteman ICBM launch control centers from the beginning in the early 1960s until the REACT upgrades in the mid-1990s.

See also

References

  1. ^ US Patent 2,080,100 Gustav Tauschek, Priority date August 2, 1932, subsequent filed as German Patent DE643803, "Elektromagnetischer Speicher für Zahlen und andere Angaben, besonders für Buchführungseinrichtungen" (Electromagnetic memory for numbers and other information, especially for accounting institutions)
  2. ^ a b Universität Klagenfurt (ed.). "Magnetic drum". Virtual Exhibitions in Informatics. Retrieved .
  3. ^ Datamation, September 1967, p.25, "For Bendix and Ramo-Wooldridge, the G-20 and RW-400 were parallel core machines rather than serial drum machines of the type already in their product lines."
  4. ^ e.g., IBM 2301 Drum Storage
  5. ^ Matick, Richard (1977). Computer Storage Systems & Technology. Wiley. p. 15.
  6. ^ SOAP II - Symbolic Optimal Assembly Program for the IBM 650 Data Processing System (PDF), IBM, 24-4000-0
  7. ^ a b c Eric D. Daniel; C. Denis Mee; Mark H. Clark (1998). Magnetic Recording: The First 100 Years. Wiley-IEEE. ISBN 0-7803-4709-9.
  8. ^ Campbell-Kelly, Martin (April 1982). "The Development of Computer Programming in Britain (1945 to 1955)". IEEE Annals of the History of Computing. 4 (2): 121-139. doi:10.1109/MAHC.1982.10016.
  9. ^ "FreeBSD drum(4) manpage". Retrieved .

External links


  This article uses material from the Wikipedia page available here. It is released under the Creative Commons Attribution-Share-Alike License 3.0.

Drum_memory
 



 



 
Music Scenes