Parker Brothers
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Parker Brothers
Parker Brothers
Formerly
George S. Parker Company
Division
IndustryGames
FatePurchased by Hasbro and reincorporated as Hasbro Gaming
SuccessorHasbro Gaming
Founded1883; 137 years ago (1883)
FounderGeorge Parker
Defunct1998 (company)
2009 (brand)
Headquarters,
ProductsMonopoly
Ouija
Cluedo/Clue
Bop It
Sorry!
Aggravation
Probe
ParentHasbro

Parker Brothers was an American toy and game manufacturer which in 1991 became a brand of Hasbro. More than 1,800 games were published under the Parker Brothers name since 1883.[1] Among its products were Monopoly, Cluedo (licensed from the British publisher and known as Clue in North America), Sorry!, Risk, Trivial Pursuit, Ouija, Aggravation, Bop It, and Probe. The trade name became defunct with former products being marketed under the "Hasbro Gaming" label. However, in 2017, Hasbro revived the brand with the release of several new games which bear similarities with those of some of its previous, better-known products.[2][3][4]

History

Parker Brothers was founded by George S. Parker.[5] Parker's philosophy deviated from the prevalent theme of board game design; he believed that games should be played for enjoyment and did not need to emphasize morals and values. He created his first game, called Banking, in 1883 when he was 16.[6]Banking is a game in which players borrow money from the bank and try to generate wealth by guessing how well they could do. The game includes 160 cards which foretell their failure or success. The game was so popular among family and friends that his brother, Charles Parker, urged him to publish it. George approached two Boston publishers with the idea, but was unsuccessful. Not discouraged, he spent $40 to publish 500 sets of Banking.[6] He eventually sold all but twelve copies, making a profit of $100.

George Swinnerton, Charles Hanford, and Edward Hegeman: The Parker Brothers

Parker founded his game company, initially called the George S. Parker Company, in his hometown of Salem, Massachusetts in 1883.[7] When George's brother Charles joined the business in 1888, the company's name was changed to its more familiar form. In 1898 a third brother, Edward H. Parker, joined the company. For many years, George designed most of the games himself, and wrote all the rules. Many games were based on important events of the day: Klondike was based on the Alaskan gold rush, and War in Cuba was based on the impending Spanish-American War.[8]

The game industry was growing, and the company was becoming very profitable. In 1906, Parker Brothers published the game Rook and it became the best-selling game in the country.[8] During the Great Depression, a time when many companies went out of business, Parker Brothers released a new board game called Monopoly. Although the company had originally rejected the game in 1934, they decided to publish it the next year.[9] It was a success, and the company had difficulty keeping up with demand. The company continued to grow throughout the next several decades, producing games including Cluedo (released as Clue in North America), Risk, and Sorry![8]

Parker Brothers marketed its first jigsaw puzzle in 1887. Parker also produced children's puzzles, as well as the Climax, Jig-A-Jig, Jig Wood, and Paramount lines. According to Jigsaw Puzzles: An Illustrated History and Price Guide, by Anne D. Williams, Parker Bros. closed the Pastime line in the 1950s and their die-cut puzzles were phased out in the late 1970s.[10]

Even after George Parker's death, the company remained family-owned until 1968 when General Mills purchased the company.[5] After this, Parker Brothers produced the first Nerf ball.[8] In the UK during the 1970s, Parker Bros. was the games division of Palitoy (also a General Mills company), and produced a variety of releases such as Escape from Colditz.[] In 1977, the company built its headquarters in Beverly, Massachusetts.[11]

The company began to produce electronic versions of their popular board games in the late 1970s and early 1980s. At this time, the company ventured into the toy market with the electronic action figure, Rom the Spaceknight, in 1977. Although the toy proved a failure, the licensed comic book published by Marvel Comics ran for years after the toy was discontinued. They also produced video games for various systems during the early 1980s, with home ports of many popular arcade games such as Konami's Frogger, Nintendo's Popeye, Gottlieb games such as Q*bert and Reactor, the first video games based on the Star Wars movies such as The Empire Strikes Back, Jedi Arena, and Death Star Battle, and more.

In early 1983, Parker Brothers spent US$15 million establishing a book publishing branch;[12] their first titles featured the American Greetings franchises, Care Bears and Strawberry Shortcake.[12][13] The branch published twelve titles by February 1984; sales of these books totalled 3.5 million units.[14] Parker Brothers also operated a record label around the same time; one of its releases, based on Coleco's Cabbage Patch Kids and involving Tom and Stephen Chapin titled Cabbage Patch Dreams,[14] was certified Gold by the Recording Industry Association of America (RIAA) in July 1984.[12]

In 1985, General Mills merged the company with their subsidiary Kenner; this new company, Kenner Parker Toys Inc., was acquired by Tonka in 1987.[15]

Tonka, including Parker Brothers, was bought in 1991 for about $516 million by Hasbro which also owned the Milton Bradley Company.[16] Following the acquisition, Parker Brothers continued to have its corporate offices in Beverly, but production of the games were moved to Milton Bradley's headquarters in East Longmeadow.[17] In 1998, Parker Brothers and Milton Bradley were consolidated at the new Hasbro Games campus (based in Parker Brother's former headquarters).[18]

See also

References

  1. ^ "Parker Brothers". Facebook. Retrieved 2013.
  2. ^ Parker Brothers No Apologies "Parker Brothers No Apologies". Retrieved 2018.
  3. ^ Parker Brothers Climb & Slide "Parker Brothers Climb & Slide". Retrieved 2018.
  4. ^ Parker Brothers Mystery Game "Parker Brothers Mystery Game". Retrieved 2018.
  5. ^ a b McCabe, Kathy (7 December 2003). "For love of the games". The Boston Globe. Retrieved .
  6. ^ a b The History of Toys Archived 2007-10-12 at the Wayback Machine
  7. ^ 90 Years of Fun, 1883-1973: the History of Parker Brothers. 1973.
  8. ^ a b c d "Milestones in life of Parker Brothers Game Company". The Pittsburgh Press. 6 December 1983 – via Newspapers.com.
  9. ^ Monopoly Board Game - Parker Brothers Archived June 15, 2007, at the Wayback Machine
  10. ^ "Risk Online Game Reviews". Retrieved 2016.
  11. ^ Forman, Ethan (2 March 2011). "Brokers look to reposition former Parker Brothers building". Salem News. Retrieved .
  12. ^ a b c Wojahn, Ellen (1988). "Fold". Playing by Different Rules. American Management Association (amacom). p. 217. ISBN 0-8144-5861-0.
  13. ^ Dougherty, Philip H. (February 8, 1983). "Parker Bros. adding book publishing line". The Miami News. New York Times News Service. p. 8A. Retrieved 2010.
  14. ^ a b Gorov, Linda (February 9, 1984). "Parker Brothers giving (children's) music market a spin". The Boston Globe. The New York Times Company. Retrieved 2010. Parker's move comes on the heels of its 1983 entry into children's books. Its 12 books about Care Bears and Strawberry Shortcake sold an unprecedented 3.5 (million units).
  15. ^ Adelson, Andrea (1987-09-05). "Kenner Takes Proposal of $51 a Share by Tonka". The New York Times. ISSN 0362-4331. Retrieved .
  16. ^ Ramirez, Anthony (1991-02-01). "Tonka Accepts Offer From Hasbro". The New York Times. ISSN 0362-4331. Retrieved .
  17. ^ "New Document". toyhistory.com. Retrieved 2017.
  18. ^ "Hasbro : Investor Relations : News Release". corporate-ir.net. Retrieved 2017.

Further reading

External links


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