Warface
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Warface

Warface
Warface Logo.png
Developer(s)Crytek Kiev[a]
Blackwood Games (2019-present)
Publisher(s)
EngineCryEngine V
Platform(s)Microsoft Windows, PlayStation 4, Xbox 360,[1]Xbox One
Release
  • Microsoft Windows
  • 21 October 2013
  • Xbox 360
  • 22 April 2014
  • PlayStation 4
  • August 14, 2018
  • Xbox One
  • September 25, 2018
Genre(s)First-person shooter
Mode(s)Multiplayer

Warface is a free-to-play online first-person shooter game developed by Crytek Kiev, co-produced by Crytek Seoul, and published by My.com.[2] The game was developed with Crytek's in-house CryEngine V. Following the free-to-play model, Warface centers around online firefights in PvP matches, with microtransactions allowing players to purchase weapons, equipment, and cosmetic gear. The Xbox 360 port, which was developed by Crytek UK, was discontinued in February 2015. The console version of the game was relaunched for the PlayStation 4 and Xbox One in 2018. Members of the game's development team split from Crytek Kiev in February 2019 to form a new development studio, Blackwood Games, who will handle future development duties for Warface.[3]

Gameplay

Warface play area at IgroMir 2013

Classes and weapons

Players can choose between four different classes: Sniper, Rifleman, Engineer, or Medic. Each class has its own specific combat role, with Medics reviving fallen and injured teammates, Engineers restoring and repairing armor, Riflemen providing additional ammunition, and Snipers excelling at long-range combat and firefights.

Each class comes has its own unique weapons and equipment, often split into two categories. Riflemen can choose between a variety of assault rifles and light machine guns, and have the ability to distribute ammunition to themselves and other players. Snipers can wield bolt-action and semi-automatic marksman and sniper rifles. Medics have access to automatic and pump action shotguns, as well as the ability to heal and revive teammates. Engineers can use sub-machine guns and personal defense weapons, and can replenish armor, place explosive mines, and quickly interact with explosives.

Every class carries a secondary firearm, and an additional melee weapon. Each soldier's tool belt is supplied with a hand grenade, and can be modified or expanded with extra smoke or flash-bang grenades. The Engineer can also carry anti-personnel mines. Weapons have customization slots that can be used to outfit a firearm with scopes, bipods, handles, flash guards, and suppressors.

Game modes

Players can compete online in PvP matches, or combine their efforts against AI-controlled enemies in PvE battles, as well as Spec Ops. As players complete matches and missions, they can earn Experience Points, Warface Dollars, and Vendor Points. The amount of rewards earned varies depending on the number of players, the mission played, the mission's duration, the amount of checkpoints, and other criteria.

In-game currency

Warface Dollars can be used to rent weapons, and purchase armor and other items. Experience Points allow each player increase their personal Rank (level) in the game. Vendor Points are used to progress through the Arsenal tree, which features three categories of items that are unlocked in line with the player's in-game progression: Weapons, Attachments, and Equipment. VIP Booster Packs, which can be purchased from the in-game store, allow the player to earn additional Experience Points, Warface Dollars, and Vendor Points after a match. Another form of in-game currency, Kredits, are a premium currency that allow the purchase of the VIP Booster packs, player skins, bundles, special weapons, and more.

History

Promotion at gamescom 2015

In August 2011, Crytek announced that Warface would be released for PC in Western markets in 2012.[4] In February 2012, the game was announced to be published by Nexon in South Korea and Taiwan. The game was released for its open beta stage on Mail.Ru's game client in Russia.[5] In July 2012, Trion Worlds announced itself as the publisher of the game in the United States, New Zealand, Turkey, Australia, and Europe.[6] The closed beta version of Warface was released in western markets on 17 January 2013.[7]

On 28 August 2013, Crytek announced that Warface would be released for the Xbox 360 in early 2014.[8] The game was released for the Xbox 360 on 22 April 2014.[9] On 3 December 2014, Crytek announced that it would cease support for the Xbox 360 version of the game, with support being fully withdrawn on 1 February 2015.[10]

Warface was released for PlayStation 4 on August 14, 2018[11] and for Xbox One on September 25, 2018.[12] In November 2018, the game added a Battle Pass to the PC version of the game known as 'The Syndicate'.[13]

In February 2019, the game's development team formed a new studio, Blackwood Games, which would take over further development of Warface from Crytek Kiev.[3]

Reception

Reception
Aggregate score
AggregatorScore
MetacriticPC: 62/100[14]
X360: 60/100[15]

Warface received mixed reviews from critics, according to review aggregator Metacritic.[14][15] Gaming Trend said that while the Xbox One version of Warface wasn't the most unique game, it was fun and approachable.[16] TheXboxHub praised the game for being "truly free-to-play" and not requiring players to spend real money to remain competitive, while providing "highly enjoyable online focused gameplay" and plenty of modes.[17]

Awards

Notes

  1. ^ Ported to Xbox 360 by Crytek UK. Additional work by Crytek Istanbul

References

  1. ^ Tan, Nicholas (3 December 2014). "Crytek Discontinuing Warface on Xbox 360". GameRevolution. Retrieved 2015.
  2. ^ "All the games created by video game developer Crytek". www.crytek.com. Retrieved 2019.
  3. ^ a b "Warface developers form Blackwood Games studio". wf.my.com. Retrieved 2019.
  4. ^ "Warface Announced for 2012 Release".
  5. ^ Caoili, Eric. "Nexon publishing Crytek's Warface in Korea, Taiwan". www.gamasutra.com. Retrieved 2019.
  6. ^ "New parthnership with Trion Worlds". Retrieved 2012.
  7. ^ McElroy, Griffin (17 January 2013). "Warface free-to-play shooter closed beta launches today". Polygon. Retrieved 2019.
  8. ^ Matulef, Jeffrey (28 August 2013). "Free-to-play FPS Warface coming to Xbox 360 in early 2014". Eurogamer. Retrieved 2013.
  9. ^ Samit Sarkar (22 April 2014). "Warface exits beta on Xbox 360 today". Polygon. Retrieved 2014.
  10. ^ Earnest Cavalli (3 December 2014). "Warface lays down its guns on Xbox 360". Joystiq. Retrieved 2014.
  11. ^ "Warface Early Access Begins For PS4 Players, Variety of Maps and Modes". PlayStation LifeStyle. 13 August 2018. Retrieved 2019.
  12. ^ Nelson, Mike; Editor, Xbox Wire (22 September 2018). "Next Week on Xbox: New Games for September 25 - 28". Xbox Wire. Retrieved 2019.
  13. ^ "Soon in game: New Battle Pass". wf.my.com. Retrieved 2018.
  14. ^ a b "Warface for PC Reviews". Metacritic. CBS Interactive. Retrieved 2013.
  15. ^ a b "Warface for Xbox 360 Reviews". Metacritic. CBS Interactive. Retrieved 2013.
  16. ^ Spence, Codi (21 September 2018). "Squad up --- Warface review". GAMING TREND. Retrieved 2019.
  17. ^ Santuana, Carlos (29 October 2018). "Warface Review". TheXboxHub. Retrieved 2019.
  18. ^ "Warface Won Best Social/Casual/Online Game in Gamescom 2012 | DSOGaming | The Dark Side Of Gaming". Retrieved 2019.
  19. ^ "Warface Scoops Prestigious Award at South Korea's G-Star Expo | ANP Pers Support | De kortste weg naar publiciteit". ANP Perssupport (in Dutch). Retrieved 2019.

External links


  This article uses material from the Wikipedia page available here. It is released under the Creative Commons Attribution-Share-Alike License 3.0.

Warface
 



 



 
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